local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
L0_1 = {}
L0_1.group_id = 166001336
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 336001
L2_1.gadget_id = 70220048
L3_1 = {}
L3_1.x = 995.736
L3_1.y = 911.53
L3_1.z = 539.412
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 312.461
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 36
L2_1.area_id = 300
L3_1 = {}
L3_1.config_id = 336002
L3_1.gadget_id = 70220048
L4_1 = {}
L4_1.x = 1003.127
L4_1.y = 914.38
L4_1.z = 523.414
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.262
L4_1.y = 326.325
L4_1.z = 359.531
L3_1.rot = L4_1
L3_1.level = 36
L3_1.area_id = 300
L4_1 = {}
L4_1.config_id = 336003
L4_1.gadget_id = 70220062
L5_1 = {}
L5_1.x = 994.302
L5_1.y = 911.595
L5_1.z = 535.769
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 36
L4_1.area_id = 300
L5_1 = {}
L5_1.config_id = 336004
L5_1.gadget_id = 70220051
L6_1 = {}
L6_1.x = 995.086
L6_1.y = 911.572
L6_1.z = 535.994
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 36
L5_1.area_id = 300
L6_1 = {}
L6_1.config_id = 336005
L6_1.gadget_id = 70211001
L7_1 = {}
L7_1.x = 998.255
L7_1.y = 914.43
L7_1.z = 519.372
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 359.95
L7_1.y = 328.833
L7_1.z = 359.34
L6_1.rot = L7_1
L6_1.level = 26
L6_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\146\131\230\156\136"
L6_1.isOneoff = true
L6_1.persistent = true
L7_1 = {}
L7_1.name = "chest"
L7_1.exp = 1
L6_1.explore = L7_1
L6_1.area_id = 300
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 336001
L5_1 = 336002
L6_1 = 336003
L7_1 = 336004
L8_1 = 336005
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
